AI frameworks
- deepset-ai/haystack (Python, 26818 stars): Python framework for orchestrating LLM applications through modular pipelines and agent workflows, with explicit control over retrieval, routing, memory and generation.
- agentscope-ai/AgentTeams (Go, 5859 stars): collaborative multi-agent runtime that coordinates several agent containers in a Matrix room, with a Manager-Workers architecture.
- kenn-io/agentsview (Go, 6246 stars): local archive of coding-agent sessions, with search, cost analysis and token-usage statistics for Claude Code, Codex and over fifty other agents.
- VecSzn/PolyStrata (C++, 421 stars): system for running large language models on a personal PC, with an OpenAI- and Anthropic-compatible API on localhost.
- chenxiachan/textfold (Python, 466 stars): tool that folds articles, web pages, PDFs and AI answers across five levels of detail, from section map to original text.
- joeseesun/qiaomu-anything-to-notebooklm (Python, 6374 stars): Claude Code skill that ingests content from many sources and loads it into NotebookLM to generate podcasts, slides, mind maps or quizzes.
Developer tools
- fallow-rs/fallow (Rust, 5223 stars): tool that analyses JavaScript and TypeScript codebases without the TypeScript compiler or upfront configuration, building a single graph of modules and exports.
- srizzon/git-city (TypeScript, 5880 stars): turns every GitHub profile into a pixel-art building in an interactive 3D city.
- tw93/Kaku (Rust, 6149 stars): macOS terminal based on WezTerm, with fonts, themes and shell integration preconfigured and fully customisable Lua configuration.
- awarexone/Agentic-Bug-Hunter (Python, 5411 stars): bug-bounty toolkit that runs recon, testing and validation, producing reports ready for HackerOne, Bugcrowd, Intigriti or Immunefi.
Gaming and emulation
- snuri00/psp-web-recomp (C++, 383 stars): runs PSP games in the browser by translating MIPS code ahead of time into C++ and compiling it to WebAssembly.
- sharpemu/sharpemu (C#, 6445 stars): experimental PlayStation 5 emulator written from scratch in C#, focused on accuracy and infrastructure rather than per-game compatibility.
- Jetsku/KytyPS5 (C++, 446 stars): experimental fork of KytyPS5, a PlayStation 5 translation layer, with experimental macOS support via Rosetta 2 and MoltenVK.
- playportdev/playport (Swift, 447 stars): iOS app that runs 32- and 64-bit Windows games on a non-jailbroken iPhone, using the phone's own CPU and GPU without streaming.
- abhi245y/PS5LM-Plus (C++, 446 stars): runs GGUF language models natively on a jailbroken PS5 using llama.cpp with a Vulkan backend on the console GPU.

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